RandomFloat

Random generator for float values.

Description

The RandomFloat class allows you to generate random float values.

Static methods

NextFloat

Generates a random float value in the range to “max”.

public static float NextFloat(float maxValue)

  • max: float - max range value
  • returns: float - generated random float value.

NextFloat

Generates a float in the range [‘min’, ‘max’]. If ‘max’ is omitted, then the range will be set to [0, ‘min’].

public static float NextFloat(float minValue, float maxValue)

  • min: float - (minimum value of the float that will be generated. If ‘max’ is omitted, then ‘max’ is set to ‘min’ and ‘min’ is set to 0.
  • max: float - (optional) maximum value of the float that will be generated. Defaults to ‘min’ if omitted.
  • returns: float - generated random float value.

UpdateFloat

Updates (drifts) a float value without specified range defined

public static float UpdateFloat(float value)

  • value: float - a float value to drift.
  • returns: float - updated random float value.

UpdateFloat

Updates (drifts) a float value within specified range defined

public static float UpdateFloat(float value, float range)

  • value: float - a float value to drift.
  • range: float - (optional) a range. Default: 10% of the value
  • returns: float - updated float value.

Examples

var value1 = RandomFloat.NextFloat(5, 10);     // Possible result: 7.3
var value2 = RandomFloat.NextFloat(10);        // Possible result: 3.7
var value3 = RandomFloat.UpdateFloat(10, 3);   // Possible result: 9.2