Token

Represents a token.

Description

The Token class represents a token. A token represents a logical chunk of a string. For example, a typical tokenizer would break the string “1.23 <= 12.3” into three tokens: the number 1.23, a less-than-or-equal symbol, and the number 12.3. A token is a receptacle, and relies on a tokenizer to decide precisely how to divide a string into tokens.

Constructors

Constructs a token with a type and value.

NewToken(typ int, value string, line int, column int) *Token

  • type: int - type of this token (TokenType).
  • value: string - token string value.
  • line: int - line number where the token is.
  • column: int - column number where the token is.

Properties

Column

Column number where the token is.

(c *Token) Column() int

  • returns: int - column number.

Line

Line number where the token is.

(c *Token) Line() int

  • returns: int - line number.

Type

Token type.

(c *Token) Type() int

Value

Token value.

(c *Token) Value() string

  • returns: string - token value.

Methods

Equals

Compares this token to an object.

(c *Token) Equals(obj interface{}) bool

  • obj: interface{} - compared object
  • returns: bool - true if the type and value are the same, false otherwise.