Random generator for integer values.
Description
The RandomInteger class allows you to generate random integer values.
Static methods
nextInteger
Generates an integer in the range [‘min’, ‘max’]. If ‘max’ is omitted, then the range will be set to [0, ‘min’].
static
int nextInteger(int min, [int? max])
- min: int - minimum value of the integer that will be generated. If ‘max’ is omitted, then ‘max’ is set to ‘min’ and ‘min’ is set to 0.
- max: int? - (optional) maximum value of the float that will be generated. Defaults to ‘min’ if omitted.
- returns: int - generated random integer value.
updateInteger
Updates (drifts) a integer value within specified range.
static
int updateInteger(int value, [int? range])
- value: int - integer value to drift.
- range: int? - (optional) range. Default: 10% of the value
- returns: int - updated integer value.
sequence
Generates a random sequence of integers starting from 0 like: [0,1,2,3…??]
static
List<int> sequence(int min, [int? max])
- min: int - minimum value of the integer that will be generated. If ‘max’ is omitted, then ‘max’ is set to ‘min’ and ‘min’ is set to 0.
- max: int? - (optional) maximum value of the float that will be generated. Defaults to ‘min’ if omitted.
- returns: List<int> - generated array of integers.
Examples
var value1 = RandomInteger.nextInteger(5, 10); // Possible result: 7
var value2 = RandomInteger.nextInteger(10); // Possible result: 3
var value3 = RandomInteger.updateInteger(10, 3); // Possible result: 9