NullStateStore

Dummy state store implementation that doesn’t do anything.

Implements: IStateStore

Description

It can be used in testing or in situations when state management is not required but shall be disabled.

Instance methods

delete

Deletes a state from the store by its key.

Future<T?> delete<T>(IContext? context, String key)

  • context: IContext - (optional) a context to trace execution through a call chain.
  • key: String - a unique value key.
  • return: Future<T?> - removed item

load

Loads state from the store using its key. If value is missing in the store it returns null.

Future<T?> load<T>(IContext? context, String key)

  • context: IContext - (optional) a context to trace execution through a call chain.
  • key: String - a unique state key.
  • return: Future<T?> - the state value or null if value wasn’t found.

loadBulk

Loads an array of states from the store using their keys.

Future<List<StateValue<T>>> loadBulk<T>(IContext? context, List<String> keys)

  • context: IContext - (optional) a context to trace execution through a call chain.
  • keys: List<String> - unique state keys.
  • returns: Future<List<StateValue<T>>> - an array with state values and their corresponding keys.

save

Saves state into the store.

Future<T> save<T>(IContext? context, String key, value)

  • context: IContext - (optional) a context to trace execution through a call chain.
  • key: String - a unique state key.
  • value: dynamic - a state value.
  • returns: Future<T> - execution duration in milliseconds.

See also