Interfaces
IMessageQueue
Interface for asynchronous message queues. Not all queues may implement all the methods. Attempt to call non-supported method will result in NotImplemented exception. To verify if a specific method is supported check MessagingCapabilities.
IMessageReceive
Callback interface used to receive incoming messages.
Classes
CachedMessageQueue
Message queue that caches received messages in memory to allow peek operations
that may not be supported by the undelying queue.
This queue is used as a base implementation for other queues
CallbackMessageReceiver
Wraps a message callback into IMessageReceiver
LockedMessage
Data object used to store and lock incoming messages in MemoryMessageQueue.
MemoryMessageQueue
Message queue that sends and receives messages within the same process by using shared memory.
This queue is typically used for testing to mock real queues.
MessageEnvelope
Allows adding additional information to messages. A trace id, message id, and a message type are added to the data being sent/received. Additionally, a MessageEnvelope can reference a lock token.
Side note: a MessageEnvelope’s message is stored as a buffer, so strings are converted using utf8 conversions.
MessageQueue
Abstract message queue that is used as a basis for specific message queue implementations.
MessagingCapabilities
Data object that contains the supported capabilities of a message queue. If certain capability is not supported a queue will throw a NotImplemented exception.