NullStateStore

Dummy state store implementation that doesn’t do anything.

Implements: IStateStore

Description

It can be used in testing or in situations when state management is not required but shall be disabled.

Instance methods

Delete

Deletes a state from the store by its key.

(c *NullStateStore[T]) Delete(ctx context.Context, key string) T

  • context: IContext - (optional) a context to trace execution through call chain.
  • key: string - a unique value key.
  • return: any - removed item

Load

Loads state from the store using its key. If value is missing in the store it returns null.

(c *NullStateStore[T]) Load(ctx context.Context, key string) T

  • context: IContext - (optional) a context to trace execution through call chain.
  • key: string - a unique state key.
  • return: any - the state value or null if value wasn’t found.

LoadBulk

Loads an array of states from the store using their keys.

(c *NullStateStore[T]) LoadBulk(ctx context.Context, keys []string) []StateValue[T]

  • context: IContext - (optional) a context to trace execution through call chain.
  • keys: string[] - unique state keys.
  • returns: any - an array with state values and their corresponding keys.

Save

Saves state into the store.

(c *NullStateStore[T]) Save(ctx context.Context, key string, value T) T

  • context: IContext - (optional) a context to trace execution through call chain.
  • key: string - a unique state key.
  • value: any - a state value.
  • returns: any - execution duration in milliseconds.

See also